I'm a versatile and flexible artist/designer who gets excited about new challenges. My passion is games. I love creating and consuming games every single day. I love games as a form of art and I love them because of their stories and mechanics. It doesn't matter if it's a small mobile game or gigantic console game they can all make my day.
My career position has varied from 3d modeller and art director to interface designer and level designer depending on the need. This is mainly due to co-founder position I've been in my own studios for almost a decade now but also because my heart burns for the bigger picture and not just the details. I have worked mainly in independent small teams and helped wherever there is need.
I'm self oriented but very open for all opinions and I strongly believe in group effort and objective perspective in order to reach the best possible result.
Learning is one of my main motivations in life. I want to learn something new every day. It's an awesome feeling to notice you can do something better and faster and optimise your workflow and pipeline to make more space for additional features or art in your project.
I've had an honor to work with great people for the last 15 years. I believe I've become a real team worker who knows when to listen and how to respond. I have great documentation and presentation skills and (bad) sense of humour. For the last ~5 years I've worked in an international studio and spoken mainly english at work.
I'm always open for new opportunities.
For CV check out my LinkedIn from a link above.