One of the things I made for this project was visual effects including some animations and particle effects.
Performance was the ultimate master here. Project METRO was a MMO mobile game so every particle counts.
Particle effects for destructible objects and car explosion.
Some other random particle effects I made in this project.
Animation for junkyard with temp object. In reality players were suppose to tow a car here which magnet would pick up.
Recycling center and it's animation loops. Multiple interactive animations combined in an animator.